role
game designer, brand designer, visual designer
co-conspirator
Everett Lawson (game development)
origin
In 2016, after visiting a local boardgame shop,
my friend Everett and I challenged ourselves
to come up with an original game. We had a
concept within the hour and began creating
content that evening.
I recently revisited the game, branding and
developing it for potential public play-testing
and a crowd-funding campaign.
The game is designed to keep the experience quick and fun, while being challenging enough that everyone is likely to create something absurd.
Players learn to shut off pesky filters and become more
comfortable quickly getting ideas out of their system,
preparing them to be more spontaneous and creative
whenever they find themselves on the spot.

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